LAW-GAME project

An Interactive, Collaborative Digital Gamification Approach to Effective Experiential Training and Prediction of Criminal Actions

LAW-GAME in numbers





The solution

Training System

We create a complete gamified training system for Law Enforcement Agencies to assist them in developing core competencies required for intelligence crime analysis and illegal acts prediction. We use the latest advances in Virtual Reality Gaming, Artificial Intelligence, Human Modelling, Emotional Intelligence in Human-Artificial Agent Interaction, Social and Secure Cloud Systems.

Serious Game modes

The systems embed four separate highly immersive and attractive “gaming modes”, aiming to train police officers and measure their proficiency in forensic examination, effective questioning and recognizing and mitigating potential terrorist attacks.

LAW-GAME Latest News



Novel technologies have presented practitioners with new opportunities to improve the intelligence process, but have also created new challenges and threats....



CC-DRIVER is a three-year, EU-funded project investigating the drivers of cybercrime and, especially, how young people can be turned away from cybercrime to use their...

Subscribe & Stay in Touch

Subscribe to “The Gamer” – our regular newsletter including updates from the AI, VR and LEAs sectors & all the latest news of the Project!

LAW-GAME consortium

LAW-GAME brings together industrial partners with undisputed innovation capacity. A carefully handpicked group of academic, research and end-user organisations are actively contributing to the LAW-GAME vision.