LAW-GAME in numbers
We create a complete gamified training system for Law Enforcement Agencies to assist them in developing core competencies required for intelligence crime analysis and illegal acts prediction. We use the latest advances in Virtual Reality Gaming, Artificial Intelligence, Human Modelling, Emotional Intelligence in Human-Artificial Agent Interaction, Social and Secure Cloud Systems.
The systems embed four separate highly immersive and attractive “gaming modes”, aiming to train police officers and measure their proficiency in forensic examination, effective questioning and recognizing and mitigating potential terrorist attacks.
LAW-GAME Latest News
The Project's first Press Release, distributing information on the objectives of LAW-GAME, the goals and technologies to be developed, as well as the exquisite...
The LAW-GAME partner State Protection and Guard Service of Moldova (SPPS) presented the LAW-GAME project objectives and concept, from the end-user’s perspective, during...
The newly-launched LAW-GAME European project, is expected to revolutionize the digital gamification methods and elevate the experiential training of Law Enforcement...
The LAW-GAME project will be an exhibitor at the CCI project Final Conference under the theme: “Designing Security Futures”
We are happy to announce that LAW-GAME will be represented by its coordinator EUC at the CCI project Final Conference which will take place on 24-25 November 2021 in...
The LAW-GAME Project Consortium successfully kicked-off its workings on 6th & 7th September 2021 The Kick-off Meeting of LAW-GAME EU H2020 Project successfully took...
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LAW-GAME brings together industrial partners with undisputed innovation capacity. A carefully handpicked group of academic, research and end-user organisations are actively contributing to the LAW-GAME vision.